![]() This unusual RTS playstyle ends with a choice between an all-rounder tank that can boost the player's existing vehicles or one of the strongest tanks of WW2. The Breakthrough Battlegroup is all about rushing to the late-game, granting Wehrmacht players the ability to boost income, survive longer with their basic Grenadier Squads, and quickly churn out vehicles to meet an ever-changing battlefield. Wespe Self-Propelled Artillery (4 Command Points, 400 Manpower, 80 Fuel, 12 Pop) Allows all Stostruppen Squads to be upgraded with the Ambush Package for 75 Munitions, replacing their weapons with powerful STG 44 assault rifles and granting them the ability to camouflage when in cover.Stostruppen Assault Package (2 Command Points) Calls in a powerful series of artillery strikes that first land in a wide circle and then close to the center.Zeroing Artillery Barrage (3 Command Points, 200 Munitions) ![]() Increases the speed and defenses of Axis WW2 infantry when near vehicles and causes all vehicles to self-repair for a short time.Mechanized Assault (2 Command Points, 80 Munitions) Enables vehicles to be upgraded with Spotting Scopes for 30 Munitions to increase their line of sight.Capturing a Fuel point with an infantry unit will grant an immediate 5 Fuel, giving the player an edge against slower factions like the British Forces. ![]() ![]() The Mechanized Support tree begins with a choice between Fuel Seizure and Spotting scopes, followed by a decision between Mechanized Assault and Zeroing Artillery Barrage, and ends with a choice between the Stostruppen Assault Package and the Wespe Self-Propelled Artillery. Gains the ability to use Focused Fire at Veterancy Rank 1, lowering speed but increasing accuracy and rate-of-fire for a short time.Despite extremely tough front armor, it's weaker than equivalent heavy tanks at the sides and rear, leaving it vulnerable to flanking. ![]()
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